Der Dupe geht immernoch?
DayZ
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mit dem heutigen patch hamse den grafik glitch rausgenommen
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Zitat
We have setup all the required pipelines to best push the project forward. The standalone engine we are using is a branch of Take on Helicopters, which itself is a branch of ArmA 2 Operation Arrowhead. We chose this because of its stability, ease of development, very achievable optimization, and the fact that our programmers are the architects of the engine - the very people who built it from the ground up over ten years.
http://dayzdev.tumblr.com/post…29/the-integration-begins -
stört mich ehrlich gesagt nicht. Grafik ist so nebensächlich imho.
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ALT!
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sogar in diesem thread gewesen, fapiss dich HRNSHN
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sogar in diesem thread gewesen, fapiss dich HRNSHN
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Ab 15. Okt hab ich Alphazugang zu The Warz. 3 guestkeys ab 31. Okt stehen bereit.
50 Mio D3 Gold und ihr dürft mitspielen -
coooooooooooooooooooooool ... ich hab auch alphazugang ... krass ey !!! lass ma voll rul0rn br000
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Ab 15. Okt hab ich Alphazugang zu The Warz. 3 guestkeys ab 31. Okt stehen bereit.
50 Mio D3 Gold und ihr dürft mitspielen
wathab auch alpha!
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dachte der scheiß wäre endlich out
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Zitat
We have begun our internal closed testing (yes!) and have been working with Valve to ensure our new server browser system is working (we utilize Steam for this purpose rather than Gamespy as for ArmA2). The Server/Client architecture needs to be fully implemented before we will begin our public testing.
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das coole ist:
All diese Häuse bei der Standalone, kann man betreten! und gear finden! geiloo
mein spiel des Jahres, mit simcity -
Freu mich schon
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Freu mich schon
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Zitat
Virtually everything that existed in ArmA2 is being reworked. A quick summary of what is being done right now:
- New Skeleton and animations. Completely done again from scratch. The previous rig was a decade old. All these animations are to be motion captured from scratch again. This is a long term project, but the first results will be seen with zombies relatively soon. This is a big deal. Any animators out there will no just how much of a change this will make.
- New Zombie AI. As noted this is being worked on at the moment. First step has been getting zombies to run inside, which looks great
- Entirely new weapons. Every weapon and item in standalone is being redone. The new AK is the first weapon and it looks amazing. It also features a number of attachments.
Nothing is just copied over from the mod. I can't think of a single asset that has not been reworked and redeveloped so far, everything is being made better, more optimized, or something like that.