Blizzcon 2009: Cataclysm Overview Panel

  • Raids & Dungeons


    * The concept of Ulduar teleports will be back in future instances including Icecrown Citadel. Developers do not want you to have to run for hours just to get back to a boss after a wipe.



    Cross Server LFG


    * This will let you PUG 5-man instances and search for groups through multiple servers.
    * It will come with its own reward systems. If you're the leader of a PUG and complete the dungeon succesfully you will be rewarded.
    * It should be out for patch 3.3.0.



    Icecrown Citadel


    * Icecrown Citadel will have 4 floors.
    * It will be a 10 and 25 players raid with 12 bosses
    * Waypoints / Teleporters are being reused here because the instance is really big.
    * You will fight Sindragosa, the ultimate Frost Wyrm. You will also fight Arthas.
    * The instance is built around the spire where the Ice Throne sits.
    * At the 2nd floor, you will have to board an airship with your faction leader and race against the other faction to reach the 3rd floor. You will eventually board their ship with rocket packs and catapults to fight them.
    * The 3rd floor seems to be the biggest one and will feature 3 wings
    * The 4th floor is where you will fight Arthas



    Icecrown Citadel - Dungeons


    * The Icecrown Citadel will also feature a 5-man dungeon.
    * It has 3 different wings and feature 8 bosses in total. You will have to unlock the 2nd and 3rd wings through an epic questline.
    * You will fight alongside Horde and Alliance heroes.



    Cataclysm


    * 4 Raids : Grim Batol, Skywall, The Firelands, Blackwing Descent
    * Dungeons : Grim Batol, Uldum, Deepholme, Skywall, Abyssal Maw, Blackrock Caverns
    * Old World Heroics: Deadmines, Shadowfang Keep



    Abyssal Maw (LVL 78-82)


    * Abyssal Maw is one of the two 5-player dungeons located in the Sunken City of Vashjir. It will be non-linear.
    * It's a giant vortex in the center of the zone, getting near the vortex will pull you down to the elemental plane of water.
    * The dungeon will be on the ocean's floor. You will be able to see the ocean through windows in the dungeon and will make an extensive use of the new water effects in Cataclysm.



    Halls of Origination


    * Halls of Origination will be a non-linear dungeon with elevators to access higher floors. It will feature 7 bosses.
    * This is one of the first 5 players dungeon located in the lost deserts of Uldum
    * This is the ultimate titan dungeon, it will feature a lot of titan's lore and you will meet Brann Bronzebeard once again here.



    Lost City of Tol'vir


    * Exterior 5-man dungeon



    Blackrock Caverns


    * Blackrock Caverns is an entirely new instance located inside Blackrock Mountains. It was a good occasion to reinvent a fan favorite.
    * It is now an off-site base for Deathwing and it's now occupied by the Twilight's Hammer. You will find out why the Twilight's Hammer is here and what they want here.
    * It will feature new art, loot, and creatures. The Beast still lurks ...



    Blackwing Descent (Raid)


    * Nefarian will return in this instance. This is an entirely new raid inspired by the original Blackwing lair with new loot, new art, new creatures.



    The Firelands (Raid)


    * The Firelands is the Elemental Plane of fire. You will fight Ragnaros again here and you will finally fight him at his full strength.



    Onyxia 5th anniversary


    * Onyxia is back with updated encounter mechanics. You will find new and updated loot here based on the original items with improved stats.
    * Onyxia's 310% flying mount "Brood of Onyxia" is going to be a very very rare drop.

    Leben ist, was einem begegnet, während man auf seine Träume wartet.

  • Zitat

    Frostmourne hat eine einmalige Bestimmung im Arthas-Kampf. Deshalb wird es diesen Gegenstand nicht als Legendary geben.


    -.-

    Zitat

    It was my imagination, and in my mind, I believed it. Even now, I believe it.

    Scary POV footage of an ice climbing fall

  • ist auch gut so, dass dinge wie frostmourne oder ashbringer nicht von spielern getragen werden, wär halt saubehindert. es is schon blöd genug gewesen atiesh rauszuhauen oder skull of gul'dan